To mark the occasion, Ubisoft is premiering a documentary about the Siege community (Another Mindset) at the Six Major eSports event in Paris on August 17th. On that note, the game's competitive scene is healthy. In addition to Six Major, there's the Pro League in November and the Invitational in February.
The success of the game was far from certain. It didn't have much content at first, and it didn't exactly sell well. However, Ubisoft's focus on a "game as a service" with long-term support paid off. A steady stream of new material and tweaks (such as auto-kicking people for multiple friendly kills) kept people playing well after most other developers would have moved on to their next title. Siege is effectively thumbing its nose at every publisher that insists on a one- or two-year game release cycle, community be damned -- Ubisoft itself could stand to heed its own advice.
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